提示词
Pixar Meets High-Fashion 3D Character1 / 2

这条提示词好在哪里

风格与媒介
editorial
光线
volumetric
镜头与构图
50mmfilm grain

保留这些关键词即可延续画面风格,替换主体就能变成你自己的作品。

词数
116
画幅
3:4
生成模型
Nano Banana

如何使用这条提示词

  1. 1

    载入生成器

    点击“使用此提示词”,文本、模型和参考图会自动填好。

  2. 2

    改成你自己的

    替换主体、配色或场景,保留风格和光线描述以延续画面质感。

  3. 3

    对比模型

    把同一提示词同时发给最多 4 个模型并排对比,留下最好的结果。

可以尝试的变体

换一种媒介

{ "renderEngine": "Blender Cycles / Unreal Engine 5 Lumen", "baseStyle": "Stylized 3D CGI character — Pixar meets high-fashion editorial", "proportions": "Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes", "skinShader": "Subsurface scattering with physically-based roughness, no pores, smooth cartoon-like finish", "clothingPhysics": "Marvelous Designer simulation baked in, wrinkle maps, fabric-specific material shaders", "furTech": "XGen or Ornatrix volumetric fur for faux-fur pieces, physics-simulated", "resolution": "8192x8192px minimum, 300DPI", "backgroundStyle": "Solid flat color, no gradient, no texture — studio seamless backdrop", "lightingRig": "Three-point studio: key (45° front-top), fill (opposite side soft), rim (back edge definition)", "cameraLens": "35-50mm equivalent, slight vignette, no fisheye", "postProcessing": "Subtle chromatic aberration on edges, mild film grain 2%, slight color grade" }, reimagined as a soft watercolor illustration with visible paper texture

换一种光线

{ "renderEngine": "Blender Cycles / Unreal Engine 5 Lumen", "baseStyle": "Stylized 3D CGI character — Pixar meets high-fashion editorial", "proportions": "Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes", "skinShader": "Subsurface scattering with physically-based roughness, no pores, smooth cartoon-like finish", "clothingPhysics": "Marvelous Designer simulation baked in, wrinkle maps, fabric-specific material shaders", "furTech": "XGen or Ornatrix volumetric fur for faux-fur pieces, physics-simulated", "resolution": "8192x8192px minimum, 300DPI", "backgroundStyle": "Solid flat color, no gradient, no texture — studio seamless backdrop", "lightingRig": "Three-point studio: key (45° front-top), fill (opposite side soft), rim (back edge definition)", "cameraLens": "35-50mm equivalent, slight vignette, no fisheye", "postProcessing": "Subtle chromatic aberration on edges, mild film grain 2%, slight color grade" }, during golden hour with warm low sunlight and long soft shadows

海报版式

{ "renderEngine": "Blender Cycles / Unreal Engine 5 Lumen", "baseStyle": "Stylized 3D CGI character — Pixar meets high-fashion editorial", "proportions": "Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes", "skinShader": "Subsurface scattering with physically-based roughness, no pores, smooth cartoon-like finish", "clothingPhysics": "Marvelous Designer simulation baked in, wrinkle maps, fabric-specific material shaders", "furTech": "XGen or Ornatrix volumetric fur for faux-fur pieces, physics-simulated", "resolution": "8192x8192px minimum, 300DPI", "backgroundStyle": "Solid flat color, no gradient, no texture — studio seamless backdrop", "lightingRig": "Three-point studio: key (45° front-top), fill (opposite side soft), rim (back edge definition)", "cameraLens": "35-50mm equivalent, slight vignette, no fisheye", "postProcessing": "Subtle chromatic aberration on edges, mild film grain 2%, slight color grade" }, composed as a minimalist vertical poster with generous negative space

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